Our On-The-Ground Correspondent is back in action to provide some insight into the design of Live Action games. The conversation meanders a bit, but you know how we enjoy waxing poetic. We discuss the limits of live action gaming, both how it helps and hinders a game's creative process. Throw on your headphones and get comfy - Polyhedron is on the air!
In addition, if you are interested in the articles we mentioned in the episode we have place a link to them below.
Lastly, spread the word of Polyhedron! We are looking to grow our audience and can only do that with your help! Tell a friend and get them on the conversation.
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Opening Theme: "Ident" by Ogre off Ogre 195
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